![]() ill eventually get a lotta +'s to skills so i figured it'll all stack and give them decent resists (-100 is awful.especially when lvl 20 summon resist is only about 60-something). im planning on maxing the skill so my summons' resistances arent garbage in hell. Has anyone else had this problem?.and which one is correct?Īlso.for a bonus question.i have lvl 6 summon resist.im not a "hardcore" player (neither the char type or the player type).i plan on going thru hell and killing guys for loot. (i also have lvl 1 amplify damage, lvl 6 summon resist, lvl 17 summon mage (14 without wand), and one in each of the prerequisites to get summon resist) It has been this way for a while.regardless of what i do when i level. I tried a few things:Īnd they all still show the quick spell with lower damage (exactly one level lower of Summon Skeleton). The skeletons follow the Necromancer around and attack any enemies they encounter. If you have never updated your patch, instead of 8 max skeletons, you receive one more potential skeleton per point. However, when i mouseover the quick spell (the one to the right of the belt) it says that the damage is "77-79". Description Raise Skeleton is the main skill used by Summonancers, Necromancers focusing on the Summoning Tree. ![]() ![]() Ox King was out of breath and was about to die, so he forgot to summon his. When i mouseover Summon Skeleton on the Skill Tree, it lists the Skeleton Damage as "84-86". of small skeletons would at least inflict some damage to this big guy and. I apologize if this has been asked a lot.Ĭurrently, i have lvl 14 Skeleton Mastery and lvl 17 Summon Skeleton (14 without the +3 from my head). I tried to search for a similar topic but couldnt find one so i decided to make my own. ![]()
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